Watch Dogs: Legion is one of Ubisoft’s biggest releases of 2020. It comes at the very end of the current generation and will be available on new consoles. This means it can push the limits of current hardware, with developers having years of knowledge and experience. However, the latest entry in the series has made several changes. There is a change in the setting from the US to London along with some game innovations. But while these factors are positive additions, Watch Dogs: Legion fails to reach the heights Ubisoft wants.
History
Many of Ubisoft’s newer games have followed a similar theme. Stories often revolve around a protagonist attempting to overthrow a tyrannical government. In many cases, this will also include gathering the local population and leading a resistance group.
Watch Dogs: Legion pretty much follows this script and contains many of the same ideas. Set in late 2020s fictional London, the city has been overtaken by technology. The advent of artificial intelligence means that drones, driverless cars and cryptocurrencies have become popular. A deadly corporation also controls the city, holding the citizens in their place by force.
How Watch Dogs: Legion differs from other Ubisoft sandbox games is in the protagonist. The game allows players to choose almost every single NPC in London. While this prevents you from experiencing a fully focused narrative, it does have some advantages. The most important of these is that it allows the player to experience the true diversity of London. With such a wide range of characters, it feels like real resistance is building up.
The point where the story falls is when he tries to take himself seriously. The bad guys are a great example of this, as they are so exaggerated that nothing they do makes sense. Their actions add no drama and that means the story never seems so compelling. It is almost as if the enemies are evil for the sake of it, with no reason whatsoever. This is a big deal for a game that wants to tell a real story. This failure detracts from the overall experience, as the narrative doesn’t have the impact it should.
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