Microsoft Flight Simulator will be released on Xbox Series X | S on July 27th. Prior to that release, developer Asobo unveiled some changes to the game engine that lead to major performance improvements.
This information comes courtesy of a live streamed video from Asobo on Wednesday. In the video below, the developer examines what will happen in the game’s Update 5.
This update is the version of the game that will (so to speak) land on both Xbox and PC on the same day. But what’s the secret to improving performance?
The not-so-technical explanation is that by optimizing the game for Microsoft’s console, they managed to improve performance across the board. To show how much better things are, Asobo CEO Sebastian Wloch showed a flight over Manhattan. Prior to the update, this flight averaged 40 fps. After the update, the same flight using the same settings on PC is now at 60fps.
Depending on your gaming platform, there are other changes you can make, including further improvements via DirectX 12 optimization. Those who play in VR will also see improved performance, although the developer hasn’t gone into detail on what these will be. improvements.
Ultimately, an updated Microsoft Flight Simulator will make one of the most impressive simulators ever made, even better than gamers could have imagined.
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